Coulsdon A2 Level Media
Monday, 21 May 2018
EXAM CONTENT : INDUSTRY ( SECTION B) MUSIC INDUSTRY
The key areas you must explore ( and explain specific examples related to all three artists) in the Industry questions in Section B are as follows :
USES OF DIGITAL TECHNOLOGY
Texts : e.g digital studio production , CD mastering and distribution
Marketing : e.g Music videos, online interviews, use of social media
Other content if relevant : e.g online reviews, blogs , audience feedback
LIVE EVENTS AND USE OF NON-DIGITAL TECHNOLOGY
to further explore a question on digital technology
e.g tours, festivals, live gigs, personal appearances , use of acoustic instruments, use of non-digital music production e.g vinyl records
ELEMENTS THAT CAUSE OR INFLUENCE THE PRODUCTION OF YOUR TEXTS
( The artists' work)
Everything ! e.g Ownership and record label /Budget /production values
Expectations of Genre
Artist background and industry profile e.g power, influence
Synergy with other media platforms e.g online, TV , film
Marketing techniques
Use of digital technology
Audience and fanbase / feedback
Regulation
MARKETING
e.g music videos , interviews, marketing campaigns, synergy with tv/film , use of social media, reviews etc.
USE OF SOCIAL MEDIA
e.g twitter , Instagram , facebook , specific campaigns and uses, links to success . marketing and artist profile.
ELEMENTS THAT MAKE UP THE SUCCESS OF THE ARTISTS
Specific examples of.....
Financial success
Creative success
Level of independence /influence
REGULATION OF THE MUSIC INDUSTRY AFFECTING THE ARTISTS
mostly self-regulated but you can refer to specific examples of...
Copyright
Censored / radio edit versions of songs
Legal/illegal downloads
BBFC regulation of music video content
IN THE EXAM YOU SHOULD EXPLORE THE KEY AREA IN THE QUESTION AND THEN EXPAND TO INCLUDE RELEVANT OTHER SECTIONS
e.g " Marketing is vitally important to the artist but also so is..."
Monday, 14 May 2018
EXAM QUESTION : AUDIENCES Section B ( TV INDUSTRY)
Audiences = Television industry . Use a range of specific textual examples from specific episodes of your three case studies.
EXAM GUIDANCE
This question is open and some candidates may argue that their main texts do not appeal to a variety of audiences. Others may suggest that “appealing to” audiences is not the purpose of their texts. These approaches are valid and should be marked on merit.
The question is asking about the construction of the texts themselves – not only their marketing, although this may be considered.
Points should be supported by specific textual examples - reward on relevance and level of detail.
Stronger candidates will engage with the “how far” and the “variety of audiences” elements of the question. Candidates may define different audiences by referring to demographic and psychographic models. These should be used appropriately (e.g. Young and Rubicam’s Four Cs model is used in advertising, Gauntlett’s concept of Pick and Mix applies to magazines).
Candidates may refer to:
Audience definitions (by age, gender, ethnicity, psychographic grouping, e.g. VALs, Young and Rubicam, interest etc.)
Primary, secondary, tertiary, ironic audiences
When considering construction, points covered may include: purpose of text content mode of address and language narrative (including positioning) generic conventions and hybridity layout and design production values interactivity and gameplay use of star/celebrity and representation pricing and freebies fandom industrial context and platforms
Monday, 23 April 2018
Friday, 20 April 2018
CASE STUDY 3 : Adele
ADELE
Create your third music industry case study using specific examples and thorough research.
Personal background : early life, education, class.
Musical background
Industry profile : power, influence, success, sales, income streams e.g streaming, recent record deals,tours etc.
Fanbase and audience : mainstream/ niche , ages/genders/ethnicities etc.
Analyse 2/3 songs/videos as texts : genre. narratives , lyrical themes,artist persona.
Marketing techniques : How is artist being sold to their audience to maximise sales ?
VERY IMPORTANT : Texts + album covers + other media forms e.g film soundtracks , use of social media , interviews, advertisements etc.
Use of digital technology : music production ( e.g studio technology ), music distribution ( CD, online,streaming ), marketing , other uses.
CASE STUDY 2 : Ed Sheeran
Complete a case study for Ed Sheeran including the following :
Monday, 19 March 2018
CASE STUDY 1 : STORMZY
Research and create a case study explaining the following information about the artist :
Personal Background
Personal/social and class background
Musical industry background and context
Initial career, how he became successful , record label history, major/independent/self-released, any changes to style or genre etc.
Industry Profile
Summarise musical status and influence , social importance , social media profile, links to any other industries e.g film , technology
Genre and conventions ( grime)
Does the artist follow the main conventions/lyrical themes/ image found in the genre or subvert them in any way ? Does he combine the genre with any others or attempt crossover ?
Lyrical themes and narratives ( through texts featuring the artist)
use 2/3 songs/music videos : how lyrics match and develop image of artist , social concerns , representation of gender/ethnicity/genre and technical conventions etc
Use genius.com to help with this.
e.g Big for your boots music video
Blinded by your grace music video
Cigarettes and Kush ( featuring Kehlani and Lily Allen) music video
Brits performance of Blinded by your grace/Big for your boots
Audience
summarise target audience and fanbase , examples of audience responses to artist
Marketing techniques
Analyse 1 interview / 1 CD cover/ advert to explain how elements of the artist's profile and image is being marketing and how their audience is targeted
Friday, 9 March 2018
MUSIC INDUSTRY : Research 1
HISTORY
Create a timeline with an explanation of the following events and the approximate dates
First vinyl record release
The creation of MTV
The invention of CD
The invention of the Sony Walkman
The invention of the mp3 player
Youtube
Spotify
IMPACT OF DIGITAL TECHNOLOGY
Summarise the key points about the effects of digital technology on the music industry with examples . This should include:
Convergence with other media products and technologies
Personalisation of content by the listener
Change to the culture of ownership and storage of content
Links to marketing campaigns on various media platforms, including social media
Domination by big brands such as Apple
Digital piracy and loss of income for musicians
Any advantages to digital technology for artists ?
STRUCTURE
Summarise the record labels, artists and other media products and services owned by one of the three major music companies. ( Universal EMI , Sony BMG , Warner Music Group).
Find two examples of independent record labels and list the artists and genres of music they work with.
REGULATION
Summarise the role of the PRS in helping artists maximise their income.
Summarise the legal problems that Napster had . Are these still issues in the music industry ?
EXAM CONTENT : INDUSTRY ( SECTION B) MUSIC INDUSTRY
The key areas you must explore ( and explain specific examples related to all three artists) in the Industry questions in Section B are ...
-
Your first case study for Music Industry is Stormzy Research and create a case study explaining the following information about the ar...
-
B1. 'The aim of a media text is to appeal to a variety of audiences.' How true is this of your three main texts? [30] Audiences ...
-
Please take a look across this website for an insight into the world of the Film Industry. https://stephenfollows.com Stephen is...